Fingers set; lightly resting on the Q, W, E, R keys with the right hand grasping a black smooth unremarkably modern office mouse. Eyes poised and focused on the champions’ loading screen while back is upright and feet planted on the floor. Then takes a deep breath and closes his eyes envisioning methods to dispatch his foes. Mind gathers thoughts of enemy’s champion composition; figuring out routes to gank (flanking tactic) and how the enemy will react while chaining players movements in secession root, stun, kill… root, stun, kill… heal, buy, repeat… game finishes and types in all chat, GG well played. Then like a football player running out onto the field while fans are cheering, hears the echoing voice “Welcome to summoner’s rift!” It wasn’t always like this every time I wanted to play my current favorite game. When I was a little boy it used to be as simple as listening to the Doom theme song intro then pressing start to all the blood and gore my little heart could take. Suffice it to say video games have been a part of my life since I could remember. But it seems as though electronic games have had a profound effect on America.
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roussinavalkova.com |
As I grew through the years one thing I have come to noticed was how much the video game franchise has grown. Amazingly this is one American hit that I wish not to end! From its humble creations of 'Tennis for Two' (not pong) to the exhilarating life-like first person shooter Battlefield 4, electronic games that range from consoles to downloadable games for a phone have truly made an impact America. The United States is saturated with electronic games. Even the first game was created in the America! Just go to your local Wal-Mart and dip yourself into the electronic section of the store and you will most likely find advertisements for big video game releases and accessories for the hardware. And while you take a stroll through the isle and have a cell phone available, go to the app store and search for games. I am sure that you will find more than 10 games to play. However there are the common misconceptions associated with electronic games.
Some might think that electronic games are‘just for kids’ and should be put away with when a person reaches adulthood but according to the Entertainment Software Association (ESA) 68% of people 18 and above are gamers. Just a few months ago I saw various adult family members playing games like Candy Crush, Angry Birds, and the most recent hit Flappy Bird. However, others might say that the majority of gamers are male however the ESA has stated that 45% of gamers are indeed female! So games are not what one might consider to be a one based gender media. Additionally, I find it interesting how some gaming companies are trying to educate players’ school related topics such as math and science. These types of games are usually geared towards a younger audience. But games like the Assassins Creed series which has a huge focus on European and American History, and a more grisly and bloody game style to it, has been enjoyed by people of a mature people. The Electronic era of gaming has trickled its way into many American hands. And its presences can be visible all throughout the American frontier. From handheld devices to computers and gaming consoles, electronic games will have a lasting place in American culture.
http://www.theesa.com/facts/gameplayer.asp
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